What is education
Technology?
Is the application of
knowledge to the practical aims of human life or to changing and manipulating
the human environment.
Technology include use
materials , tools, techniques and sources of power to make life easier or more
pleasant and work more productive.
Education and technology
nowadays is a useful tools of teaching which need every teacher to understand
in order to facilitate teaching and learning process.
These education tools can
help a teacher to make lessons fun, interesting and more effective
Khan Academy: Many teachers use this excellent collection of math,
science and finance lectures and
quizzes to supplement their classroom
materials http://www.edudemic.com/50-education-technology-tools-every-teacher-should-know-about/
MangaHigh: Manga High is an academy which
helps a teacher to get resources for teaching and this can base on game based
learning in mathematics. By doing that can help the students to think quickly,
restore memory and solving various problems in mathematics like quadratic
equations, Algebra. Also Manga high make it easier for teacher to use the Manga
High resources in classrooms.
Fun Brain: If your are looking for a great collection of educational games, look no
further than FunBrain. On it, teachers can take advantage on fun tools for math
and reading
Educreation
is an amazing online tool for the iPod that lets teachers or students to create
videos that teach a given topic perfect for studying or getting students to
show off their knowledge; student and colleagues can reply your lessons in any
web browser or from within our app on their Ipads.
Animoto: Animoto is websites designed to
help people to create video out of pictures. This help a teacher to use
video-based lessons or presentation for lesson to the classroom and share or
interact them with students. Animoto also offers the learners to learn through
visual or watching. When the teacher presents according to his or her lesson in
the classroom.
Knewton
is the educational tool which focuses online learning content for each student
according to his or her .for example internet, goggle, Firefox, and opera min.
Socrative
is a smart student that empowers, teachers to engage their classrooms through
series provide various open communication tools on website. This can be
available for computer, mobiles devices and tablets, this student’s response
system engages students through games and exercise on any devices they have on
hand.Through socrative a student’s teacher may easily assess students progress
thus can lead to award grades which can motivate students learning and
teaching.
Kerproof
multimedia software is used by student worldwide to creote orignl artwork, the student can be creative with the
learning through games interactive activities drawings toots and both for the fun and educational then the
student may enjoy learning and teachers are getting easy in making students
gaining knowledge through creative and interactive.
Kerpoof: On Kerpoof, students can get creative with their
learning with game, interactive activities, drawing tools, and more that are
both fun and educational.
Studysync
is a web-delivered product desgned to increase reading, writing and critical
thinking with award-winning. This help student ti engage in reading and writing
through an extensive digital library
forexample, television, video, appropriatary online writing and peer views tool.
Carrotsticks
is online multplayer where by teacher can take advantage of widerange of math
learning games, giving students practice while they have fun this may improve
skills for first up to fifth graders as they practice and complete.The students
are able to apply the online teaching
and learning for the teacher and student to improve creativeness and knowledge.
Education technology is
helpful in teaching and learning process
such as access information, improving teaching efficiency, protect the
environment, train students to learn new technology skills that they can use
later in their working place, decrease paper photocopying cost and reach much
larger audience from greater geographic locations.
PARTICIPANTS
s/n
|
NAMES
|
REGISTRATION NO.
|
PHONE NO.
|
1
|
DONALD SEKELA
|
TEKU/BAED/HE/11349
|
0718684949
|
2
|
MAGEMBE TESA
|
TEKU/BAED/HK/11719
|
0783077398
|
3
|
NGAO ANITHA
|
TEKU/BAED/HK/11825
|
0753453425
|
4
|
KIVIKE SHOLASTIKA
|
TEKU/BAED/HK/11697
|
0768097619
|
5
|
NGIRINI LATIFA
|
TEKU/BAED/HE/11429
|
0713872680
|
6
|
JOHNSON BENSON
|
TEKU/BAED/HE/11365
|
0756604544
|
7
|
PETER SELINA
|
TEKU/BAED/HE/11412
|
0655 585770
|
8
|
KIGORA KALISTA.L.
|
TEKU/BAED/HE/11371
|
0656 314075
|
9
|
HAMISI JUMA
|
TEKU/BAED/GE/1169
|
0765 092444
|
10
|
KITAMBALA LAUTERY
|
TEKU/BAED/GE/1178
|
0757535917
|
Make Technology learning tools to assist you when teaching by identifying the interest of your learners, also learn more about Khan Academy it is very interesting when you organize your classroom in a good manner and effectively.KITAMBALA LAUTERY TEKU/BAED/GE/1178.
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